Video game journalists appreciated the game, frequently calling it impressive and commenting on the improved visuals compared to those of the original Metroid II, although one thought the conditions required to win battles against Metroids were too specific considering how often they occur. The controls were changed to be less "floaty", in line with the gameplay of later titles in the series. It includes several new features, including redone graphics and music, a map system, and new areas and minibosses. The game follows Samus Aran, who aims to eradicate the parasitic Metroids from their home planet SR388. In September 2016, Guasti ended the development of AM2R after he received a DMCA takedown request from Nintendo. #Gamemaker studio 2 games downloadShortly after the game's release, Nintendo sent DMCA notices to websites hosting AM2R download links to the game were removed from its official website, but Guasti said that he still planned to continue working on the game privately. It is an unofficial, enhanced remake of Nintendo's Game Boy game Metroid II: Return of Samus (1991), borrowing the art style and overall feeling of the Game Boy Advance game Metroid: Zero Mission (2004). We can’t wait to share more new and exciting upcoming features with you soon.AM2R, short for Another Metroid 2 Remake, is an action-adventure video game developed by Milton Guasti under the pseudonym DoctorM64, and released in August 2016 for Microsoft Windows, coinciding with the 30th anniversary of the Metroid series. #Gamemaker studio 2 games fullTo read all the changes, updates and bug fixes coming with GameMaker Studio 2 Version 2.3.6 - check out the full Release Notes here. #Gamemaker studio 2 games updateSingle sign-in will be available in update 2.3.7. We are currently working on users being able to register an account and login to the IDE using only their Opera Account. This will make it easier and faster for you to upload games to GXC, as you will not need to login each time. You can now link your GameMaker Account to your Opera Account. You can also share your template projects with others via the Marketplace or by simply sharing the Project Template Export. You also have the option to create your own templates that will allow you to get started quickly whenever you jump into a new project. To start, we have some official templates based on some of our tutorial content but we are working on more of these to help our users get started. Think of them as wireframe projects to get you up and running fast. We have also introduced Project Templates. A quick look at your user details and some handy resources listed down the side! Quicker access to new projects or opening existing ones. This new streamlined experience was created to help you find exactly what you need with ease. When you open Version 2.3.6 the first thing you’ll notice is the new start page. #Gamemaker studio 2 games for freeWe will continue to provide access, support, and updates for free to all users. Upgrades are still available, so please consider this if you are interested in new features. Other features will be available for all, but will be released to subscribers first for early access. Following this update, a selection of preset Filters and Effects will become available for everyone to use for free! The ability to create your own and a choice from a wider selection of presets will only be available to paid users.Īccess to GameMaker Studio 2 is free for all, but in order for this to work, some major features will only be available to subscribers. After release this feature will be updated with the ability to create your own Filter and Effects. This feature will continue to grow with the ability to specify your own Filters and Effects, applying Filters and Effects to a specific layer (rather than all layers below the Effect Layer), adding a Filter/Effect Layer to a Sequence and also applying Filters and Effects to a specific area of a Sequence.Īt launch Filters and Effects will be a feature available to paid users. You can use Effects by adding “Filter/Effect” Layers in your game’s Rooms, which apply the filters to all layers that are below them. Initially there will be a selection of preset Filters that the users can choose from but we will be adding Effects and more to this over time. The main feature arriving with update 2.3.6 is Filters and Effects! This feature gives you the ability to apply a pre-programmed Filter (basically a shader) or Effect (a shader with control code) to quickly and easily enhance the graphical output of your games. This change will provide us more feedback than ever before, allowing us to better optimise your GameMaker Studio 2 experience. On top of this, Beta updates will also be more frequent, with 2 releases a week (Tuesdays and Thursdays). Though these will be smaller, we are looking to maintain or even increase the amount of features and big fixes released. Moving from four quarterly to ten monthly releases a year allows us to provide you with more regular updates. Good news, GameMaker is changing to monthly releases.
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